Areas that used to be vacant are now brimming with NPCs, quests and stories. Each inch of the world was filled in, or sometimes expanded, so as to incorporate all of the characters, enemies and also features that Jagex are busy stuffing into the game for the last decade. The fact that Runescape is an online game is now a bonus as opposed to its primary draw. Jagex could take their game entirely offline and it would still be worth playing.
But that’s the biggest difference between runescape accounts and its still running Old School Runescape counterpart. Both share about the exact same amount of concurrent players, but how players interact in each is quite different.
Old School Runescape may only have about 25,000 players in any given moment – hardly a scratch on the amounts it used to achieve in 2006 – but its players have understood the game for years. They have decade-old friendships , they know where to hang out, how to interact and almost every talking point the match and its storied history has produced. They ramble past each other without commenting, do not all converge in the same spots for no reason or attend feign parties in vacant attics… they simply get on with playing the match.
Runescape is best experienced as a never-ending RPG. You will find online experiences to be had there, but the ones that I played through were more structured and curated than anything else in Old School Runescape. My memories of buy osrs accounts in 2006 entirely revolve around interacting with other individuals. I had been scammed or lured into PvP zones and killed almost daily since I was promised some gift from a top level player, but as frequently as gamers exploited my ignorance there were also countless times that they provided to help me, taking me under their wing in analyzing boss fights or giving me loose gear.